The project explores the search for harmony and personal utopia in the context of digital chaos, observing and exploring virtual space.
| An immersive exhibition-game This project is a compilation of (almost) all of my artistic work over 26 years. It features 3D works in the form of levels and models, as well as canvases, digital paintings, and video art. As an interdisciplinary artist and simply curious person, I couldn't ignore the virtual space and my place within it. My fascination with computer technology and my belief in art, reason, and emotion are the foundations of this game. |
Gameplay example on Windows
Some of the video art, that included in the game
This project is an immersive digital space that exists at the intersection of game art, interactive installation, and virtual reality. It is a constantly evolving environment where the viewer becomes a participant in the creative process—an observer and explorer of the virtual reality created by the artist.
using UnityEngine;
public class Example : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Debug.Log("Escape key was pressed");
}
if (Input.GetKeyUp(KeyCode.Escape))
{
Debug.Log("Escape key was released");
}
if (Input.GetKey(KeyCode.Escape))
{
Debug.Log("Escape key is being pressed");
}
}
}