The game consists of five levels-worlds, and the viewer-player is invited to independently explore the artist's world, presented in the form of a virtual 3D space.
Level One. The birth of ideas. A chaotic, abstract space, symbolizing a cauldron of thought. The color red signifies action, urging the player to explore. This place feels more like some strange dream…
Level 2 :
The Best of All Possible Worlds
The world through the eyes of an artist. The level represents a slight stylization of a familiar urban environment; familiar forms emerge from the abstract cauldron. These forms, among others, directly influenced the work presented.
Level 3 :
Night City
The player is invited to explore a laminar space resembling a street. Inspired by the Japanese urban environment, the level immerses the viewer in an atmosphere vaguely reminiscent of reality. This is a place about strange nostalgia, the search for home, and the loneliness of modern man. After all, in this city, he is completely alone.
Level 4:
Magical Forest
It's the final level of the exhibition, the final chord, leading the player to its logical conclusion. While red predominated at the beginning, violet, its opposite, takes the lead here. Symbolically moving from one extreme to the other through the entire color spectrum, each level is a kind of palette.
Additional Level:
Developer's Room
The interactive exhibition game features recursion in the form of an artist's workspace.
Journeys through worlds composed of creative impulses end where they began.
The viewer-player has the opportunity to experience not only the artist's mind, but also their environment.
Start all over again?